Oh boy a juicy update came in the form of a small rework to D.Va and Mercy’s kit.
D.Va
- Micro Missiles (New Ability)
- D.Va fires a barrage of small rockets that detonate on impact, dealing damage in a limited radius around each explosion. These can be fired while D.Va is using any other ability or firing her Fusion Cannons
- Defense Matrix
- Defense Matrix’s resource meter will now deplete twice as quickly
- Boosters
- Fusion Cannons can now be fired while flying
Developer Comments: D.Va’s Defense Matrix uptime has proven to be too strong, but simply reducing it without making other changes would make her too weak (and far less interesting to play). Instead, we’re adding a new ability, and giving her the ability to fire while flying. These changes give D.Va a lot of new options while maintaining Defense Matrix’s ability to shut down big enemy attacks.
Mercy
- Resurrect (formerly Mercy’s Ultimate ability)
- Ability now targets a single player, instead of every player within a radius
- Radius reduced to 5 meters
- Ability cooldown is 30 seconds
- Mercy is no longer granted invulnerability while Resurrect is active
- Valkyrie (New Ultimate Ability)
- Valkyrie unleashes the full power of Mercy’s Valkyrie Suit, enhancing her weapons and abilities for 20 seconds:
- Caduceus Staff: Mercy’s healing and damage boost beams now affect all allies near the targeted teammate, and the staff’s effective range has been extended
- Caduceus Blaster: Granted infinite ammo, while simultaneously increasing damage and fire rate
- Guardian Angel: Increased range and movement speed
- Resurrect: Cooldown is instantly reset when Valkyrie is activated and reduced to 10s after the initial cast
- Hover: Mercy gains the ability to fly freely, at increased movement speed
- Regeneration (Passive): No longer interrupted when Mercy takes damage
- Valkyrie unleashes the full power of Mercy’s Valkyrie Suit, enhancing her weapons and abilities for 20 seconds:
Developer Comments: While resurrecting downed allies is a core part of Mercy’s gameplay, the way her Ultimate functioned was causing a number of problems. It was frustrating to play against, and it incentivized Mercy players to hide away from important battles, instead of taking part in them. This version turns Resurrect into a single target ability. It’s still an important part of Mercy’s kit, but plays much better for both Mercy players and her enemies. Valkyrie, her new Ultimate, gives her the opportunity to make big game-making plays and opens a number of new options for her.
D.Va has the potential to burst down 200 hp heroes at the cost of defense matrix. Her DM is no longer a crutch to use to completely negate enemy fire. She has to use it at the right time. She can fly and shoot, opening new avenues of attack and defense. She still has glaring weaknesses like her massive hitbox/crit hit box, but this change allows even more harassing power/kill potential.
Mercy’s change on the other hand is interesting. While this video is not an accurate representation of how she’s going to handle in competitive and in the pro scene, it’s still awesome.
Her new ult is Valkyrie. It enhances all her natural abilities, unlimited pistol charges, increase damage and projectile speed, resets cool down on resurrect, her regeneration is not interrupted by damage, heals/damage boost can chain off to other people and best of all she can fly. The player has full control of her movements. This ultimate gives her so many options. I can’t even begin to list. Of course, I’m not expecting people to nano boost Mercy and go all battle Mercy, but the option is there. Her resurrect ability is remapped to E. She can use it every 30 seconds, but you have to be close to the target and you are no longer invulnerable. She has more or less become an active combatant instead of playing hide and seek with the enemy. I feel this is the right step in making Mercy more viable in the pro scene and it will cause a massive decrease in rank for OT Mercy mains.
I hope they make it onto the live scene soon. It’s an interesting time in Overwatch. I can feel the winds changing. A new meta might be coming. Who knows.
source: https://playoverwatch.com/en-us/blog/21013135